AI Insights · Timothy · July 2021
Top 5 Pixel Games Performance on Android in the Netherlands, Q2 2021
Explore the performance of the top 5 pixel games on Android in the Netherlands during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 pixel games on the Android platform in the Netherlands demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games from April to June 2021.
Galaxy Attack: Shooting Game by 1SOFT saw a fluctuating trend in weekly revenue, peaking at around $1.9K in mid-May before dipping to its lowest at $249 by the end of May. Weekly downloads also showed a decline from 2.8K at the start of April to 662 by the end of June. Meanwhile, weekly active users decreased from 18.1K at the beginning of April to 10.8K by the end of June.
FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX Co.,Ltd. experienced a steady revenue trend, with a peak of approximately $1.6K in late April. Downloads remained low throughout the quarter, starting at 33 and ending at 23 per week. Active users hovered around the mid-60s, with a slight drop to 54 by the end of June.
IdleOn - The Idle RPG by LavaFlame2 showed a significant revenue spike at the end of May, reaching $1.9K, before stabilizing around $1K towards the end of June. Weekly downloads were highest in early May at 1.5K, gradually decreasing to 591 by the end of June. Active users peaked in early May at 3.4K, then saw a gradual decline to 2.7K by the end of June.
Growtopia by Ubisoft Entertainment had a notable increase in revenue towards the end of June, reaching $1K. Downloads remained fairly consistent, averaging around 35-48 per week, with a slight increase to 41 in the final week of June. Active users showed a slight downward trend, starting at 572 and ending at 504.
Habbo - Virtual World from Habbo saw its revenue peak at $533 in mid-May but dropped to $233 by the end of June. Downloads were relatively stable, with a notable increase to 121 in the last week of June. Active users saw a decrease from 408 at the start of April to 343 by the end of June.
For more detailed insights and data trends, visit Sensor Tower.